latest project-blog entries:
Another Tweak on the AI
Beside the Auto-Update Capability we're currently implementing the Enemy-AI.
We want the AI to be a believable Enemy - one which reacts on differen [...]
Satellites
I nearly was about to forget completly the satellites!
We all know the black areas in a strategy game - they call it "Fog of War" - we will call it [...]
Current Progress
The last days we started over some parts of the current code to clean it up and find early bugs.
We was able to get some more performance out and m [...]
Enhancing Some Graphics
This day I decided to tweak a little bit the Graphics. Lines are nice but not really what I wanted it to look like.
Maybe there will stay a Fallbac [...]
Shiptypes
Hi Folks!
I am sure you are curious about the type of ships you can build in Rocks in Space.
At the current stage of development you can only bu [...]
Fleets in Rocks in Space
Hi Folks!
Let me tell you something about Fleet Building.
The First idea in this sort of game i have was, that i wanted to have a really, really [...]
Asteroids on Rocks in Space
Hi Folks!
Today I want to talk about the Asteroids in Rocks in Space!
The Asteroids was one of the first things we implemented. We wanted them t [...]
Let's Start Over
Hi Folks!
This is Peter from reiti.net and after just finishing the first version of the new version of our website it is time to start with our fi [...]
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